mercoledì 27 gennaio 2016

New monsters: Skaven Assassin

Ohh the vicious ratmen assassins, lurking in the shadows with their poisoned blades ready to disappear in a PUFF of smoke: in our tour among the Skavens today is the turn of the Assassin. I know the Speed attribute is VERY high for these Skavens, this should represent the capacity of this race to literaly swarm and going everywhere but of course everything here is subject to further balancing and modifications :)

The best assets of Clan Eshin, assassins are capable of infiltrating virtually any fortress and eliminating any enemy. The Council of Thirteen regularly uses them to eliminate rebellious Warlords and disloyal Grey Seers. Their services are also sold to whoever may afford the price demanded by Clan Eshin.

They are also capable of committing sabotage, like burning ships or houses, poisoning wells and/or food supplies. Operating mostly alone, they are also capable of concealing themselves inside a regular Skaven infantry unit to better slay an enemy champion amidst the confusion of battle.

  

2 commenti:

  1. ^_^ Language of cazzeggio.

    Just two minor notes: Poison is a condition, not a status; and because this surge-ability is an exception (it also trigger in no wound has been dealt), I'd give it another name, otherwise a player could miss that point.

    RispondiElimina
  2. Suggestions welcome :) Envenom?? Poisoning?

    RispondiElimina